This is an old revision of the document!
Final Fantasy 7 Rebirth
Game info
| Developper | Square Enix |
|---|---|
| Publisher | Square Enix |
| System | Windows |
| Engine | Unreal Engine 4 |
| DRM | Denuvo |
| Release Date | 23 January 2025 |
Upscaling
| DLSS | Yes ; MFG |
|---|---|
| FSR | Yes |
| XeSS | No |
Optimised Graphics
| Dynamic Resolution Scaling (Maximum) | 100% |
|---|---|
| Dynamic Resolution Scaling (Minimum) | 66% |
| Background Model Detail | Medium (huge LOD popping) or High |
| Ocean Detail | High |
| Character Model Detail | High |
| Effect Details | High |
| Texture Resolution | Medium (8GB VRAM); High (Above 8Gb VRAM) |
| Shadow Quality | High |
| Fog Quality | Low or High (High cost 10% perf) |
| Characters Display | 10 |
| Character Shadow Display Distance | 10 |
Performance patch
If you're having stutters, disable SAM/reBAR using NVidia Inspector, AMD users will have to disable it in the BIOS
A fast SSD is heavely recommended, use your fastest drive on your system to prevent performance issue
Using a custom engine.ini file will help to fix some performance issues.
To do that we need the FFVII Hook mod, this is mandatory for the engine.ini file to be aknowledged by the game, download and follow the steps at the mod page Here
Get the engine.ini file Here and follow the steps to install the file in the correct folder.
HDR
Fix with renoDX / ReShade : github
